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    Build Log

    --------------------Configuration: physics - Win32 Spanish--------------------

    Command Lines
    Creating temporary file "C:\WINDOWS\TEMP\RSPF132.TMP" with contents
    [
    /nologo /G5 /MT /W3 /GX /O2 /I "..\..\user" /I "..\audio" /I "..\..\user\collection" /I "..\..\libent" /I "../dk_" /D "TONGUE_SPANISH" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Spanish/physics.pch" /YX /Fo"Spanish/" /Fd"Spanish/" /FD /c
    "C:\Source Safe\base\physics\com_friction.cpp"
    "C:\Source Safe\base\physics\com_heap.cpp"
    "C:\Source Safe\base\physics\com_list.cpp"
    "C:\Source Safe\base\physics\com_main.cpp"
    "C:\Source Safe\base\physics\com_sub.cpp"
    "C:\Source Safe\base\physics\com_teamplay.cpp"
    "C:\Source Safe\base\physics\com_weapons.cpp"
    "C:\Source Safe\base\physics\dk_dll.cpp"
    "C:\Source Safe\base\physics\dk_sent.cpp"
    "C:\Source Safe\base\physics\dk_ServerState.cpp"
    "C:\Source Safe\base\physics\p_client.cpp"
    "C:\Source Safe\base\physics\p_concmds.cpp"
    "C:\Source Safe\base\physics\p_float.cpp"
    "C:\Source Safe\base\physics\p_inventory.cpp"
    "C:\Source Safe\base\physics\p_main.cpp"
    "C:\Source Safe\base\physics\p_phys.cpp"
    "C:\Source Safe\base\physics\p_save.cpp"
    "C:\Source Safe\base\physics\p_selector.cpp"
    "C:\Source Safe\base\physics\p_stub.cpp"
    "C:\Source Safe\base\physics\p_user.cpp"
    "C:\Source Safe\base\physics\p_utils.cpp"
    ]
    Creating command line "cl.exe @C:\WINDOWS\TEMP\RSPF132.TMP"
    Creating temporary file "C:\WINDOWS\TEMP\RSPF133.TMP" with contents
    [
    winmm.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib kernel32.lib user32.lib gdi32.lib wsock32.lib IonCommonSpanish.lib /nologo /subsystem:windows /dll /incremental:no /pdb:".\Spanish/physics.pdb" /machine:I386 /nodefaultlib:"libc.lib" /out:".\Spanish/physics.dll" /implib:".\Spanish/physics.lib" /libpath:"..\..\libs"
    ".\Spanish\com_friction.obj"
    ".\Spanish\com_heap.obj"
    ".\Spanish\com_list.obj"
    ".\Spanish\com_main.obj"
    ".\Spanish\com_sub.obj"
    ".\Spanish\com_teamplay.obj"
    ".\Spanish\com_weapons.obj"
    ".\Spanish\dk_dll.obj"
    ".\Spanish\dk_sent.obj"
    ".\Spanish\dk_ServerState.obj"
    ".\Spanish\p_client.obj"
    ".\Spanish\p_concmds.obj"
    ".\Spanish\p_float.obj"
    ".\Spanish\p_inventory.obj"
    ".\Spanish\p_main.obj"
    ".\Spanish\p_phys.obj"
    ".\Spanish\p_save.obj"
    ".\Spanish\p_selector.obj"
    ".\Spanish\p_stub.obj"
    ".\Spanish\p_user.obj"
    ".\Spanish\p_utils.obj"
    "\Source Safe\libs\IonCommonSpanish.lib"
    "\Source Safe\libs\libentSpanish.lib"
    ]
    Creating command line "link.exe @C:\WINDOWS\TEMP\RSPF133.TMP"
    Output Window
    Compiling...
    com_friction.cpp
    com_heap.cpp
    com_list.cpp
    com_main.cpp
    com_sub.cpp
    com_teamplay.cpp
    com_weapons.cpp
    dk_dll.cpp
    dk_sent.cpp
    dk_ServerState.cpp
    p_client.cpp
    p_concmds.cpp
    p_float.cpp
    p_inventory.cpp
    p_main.cpp
    C:\Source Safe\base\physics\p_main.cpp(830) : warning C4101: 'elapsedTime' : unreferenced local variable
    p_phys.cpp
    p_save.cpp
    // SCG[11/20/99]: fix epair save/loading
    p_selector.cpp
    p_stub.cpp
    p_user.cpp
    p_utils.cpp
    Linking...
       Creating library .\Spanish/physics.lib and object .\Spanish/physics.exp

    Results
    physics.dll - 0 error(s), 1 warning(s)